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Videogame Console

Portfolio of Bradley Hean

live

love

 make games!

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About Me

I am a game Developer, C# programmer, and have been using the Unity engine for eight years commercially and two years prior to that as a hobbyist.
My career started off as a hobby that I was passionate about and I am self taught in all aspects of game development.

Laptop & Coffee
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Commercial games

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Here are some commercial games that I have been involved with.

Vicious Attack Llama Apocalypse (VALA)

Top down, twin stick, rogue-like-liteish, local co-op shooter.

I was involved in all aspects of this game including AI, UI, gameplay, level design, animation, Xbox live implementation to name a few.

Perpetual Night

2D indie platformer with puzzle elements.
I was lead programmer.

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TombStar

TombStar is a top-down space Western shooter with roguelike elements that follows a group of ferocious gunslingers in their quest to bring down the biggest outlaw gang in the Frontier Galaxy and free society from their tyrannical grip.

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Hotel Magnate

Hotel Magnate is a hotel and resort tycoon with a retro ‘80s vibe. If you’ve been searching for a totally radical tycoon experience, then look no further. Hotel Magnate adds a unique twist to the wackiness, customizability, humor, and engaging management gameplay you know and love.

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Crazy mini golf arcade

Mini golf game with 4 player local co-op.
Developed for Nintendo Switch.
I was lead programmer and coordinator of 4 remote artists.

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Personal Projects

Here are some of the games that I have personally developed.

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Fish Sticks

Arcade style fishing game with one player and local two player options.

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Puzzle Blocks

Word puzzle game with match 3 elements and other game modes.

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What the chicken did

A game that pays homage to "Crossy Road"

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Contact

Durban, South Africa

+27725662887

Game Designer
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