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Portfolio of Bradley Hean
live
love
make games!
About Me
I am a game Developer, C# programmer, and have been using the Unity engine for ten years commercially and two years prior to that as a hobbyist.
My career started off as a hobby that I was passionate about and I am self taught in all aspects of game development.

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Commercial games
Here are some commercial games that I have been involved with.
Vicious Attack Llama Apocalypse (VALA)
Top down, twin stick, rogue-like-liteish, local co-op shooter.
I was involved in all aspects of this game including AI, UI, gameplay, level design, animation, Xbox live implementation to name a few.
Perpetual Night
2D indie platformer with puzzle elements.
I was lead programmer.
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